Showing posts with label automate. Show all posts
Showing posts with label automate. Show all posts

Wednesday, January 9, 2013

Flooring

Don't you just hate having to fill in floors one block at a time? Well I have the solution for you! Get a turtle to do that for you. Just give him fuel and blocks and set him free! Here you go:


-- Clearing Terminal
term.clear()
term.setCursorPos(1,1)

-- Setting up Variables
local tArgs = { ... }
local fuel = 1

if #tArgs ~= 1 then
    -- Missing Height Argument
    print("Usage: Floor <area>")
    print("Slot 1: Fuel")
    print("Slot 2-16: Blocks")
    error()
end

local area = tArgs[1]

-- Fuel Checking Function
function tFuel(f)
    if turtle.getFuelLevel() < 10 then
        turtle.select(f)
        if not turtle.refuel(1) then
            print("Need Fuel")
            while turtle.getItemCount(f) < 2 do sleep(0.5) end
        end
    end
end

function place()
    if not turtle.detectDown() then
        for s = 2, 16 do
            if turtle.getItemCount(s) ~= 0 then
                turtle.select(s)
                break
            end
        end
        turtle.placeDown()
    end
end

print("Starting floor of " .. area .. " square blocks")

for gone = 1, area do
    for gtwo = 1, area do
        tFuel(fuel)
        turtle.forward()
        place()
    end
    turtle.forward()
    if( gone % 2) == 0 then
        turtle.turnRight()
        turtle.forward()
        turtle.turnRight()
    else
        turtle.turnLeft()
        turtle.forward()
        turtle.turnLeft()
    end
end

Monday, February 13, 2012

Zipper towers and SMP

So, I really thought this was gonna be a great idea and really easy to do, but after spending a LONG time working on it, seems that zipper towers don't work on a server?
I didn't find a good tutorial for the build till I was already halfway through with the process, even though I was doing it all wrong.
Eventually I found the right tutorial and figured out I had to start over. Even in the end I'm not sure I did it right. It looks like it should work, so either I did it right and it just won't work on SMP or I did it wrong and I have no idea where I messed up.
If you want to see the tutorial, you can find it here.

Monday, January 30, 2012

Finishing touches

In today's thrilling conclusion we find out hero in the depths of his branch mine in search of diamonds, in the harrowing desert digging for sand and waiting patiently for zombies to spawn.
I eventually got sick of digging for diamonds so ended up going topside for the first time in ages, and realized that what looked like it should have been a snow biome actually was one. This world was first started in 1.8, which if I remember correctly didn't have any snow.
Stay tuned for my next episode where I have fun with my zombie farm and venture into the nether.
Video behind the cut.

Monday, January 9, 2012

A new year brings a new video

Sure, this one might be later than you'd like, but I got it done! So what do you get to see? Well, I rebuild my wheat farm because it was just too ungainly, so now it's a bit more automated. I wanted to try something more challenging, so I built one that only used a single water source block. That is, one source block that is used for both the water that keeps the dirt farmable, and is also used to harvest the wheat. It took me a while to design the structure to work, but in the end, I'm happy with the results.
I also moved my chickens, they're now in a new kind of pen which makes it easier for gathering the eggs. This will also mean I'll be eating more chicken too, since it'll be a lot easier to make chickens.
My sugarcane farm is also a bit more organized, only using one water block for every 4 plants, although I think I might have enough to finish all my bookshelves. I'll have to get to making those soon too.
I also planted some melons, realized I didn't need pumpkins as much as I wanted melons, so the pumpkin patch is gone for now.
Video behind the cut.

Friday, October 28, 2011

Melon Time!

So, I finally got a new video up. Sorry it took so long, but I don't get a ton of time alone to record, however my schedule at work just changed which will allow me free time daily to record more often. In this episode of Mining with Munchmo I explore the world in search of an abandoned mineshaft so I can get some melon seeds to setup an automated melon farm. I won't go into a ton of detail, but it turns out my server was running on easy, so I kinda got screwed by the poison spider experience. I have since turned the difficulty up to hard, so in the future I'm sure to get poisoned.
I did come across a couple of dungeons as well, which I lit up, but did not destroy the spawner, so I might try to use those (or at least one of them) to make a dungeon grinder or maybe just a single mob farm. I would just have been happier if they had been skeletons instead of zombies.
In the video I made reference to Zombles, which I've picked up by watching Kurt J Mac's videos, and for those of you unfamiliar with him, check out his channel on youtube.
I also noticed the last couple videos I uploaded had black borders and I couldn't understand why, but I finally fixed that so this video should be sized right.

Micromancero's auto melon farm tutorial