Monday, October 31, 2011

Catastrophic outcomes!

So, over the weekend, I had some bad things happen in my IC/BC world. Some of my BC engines exploded. It wouldn't have been so bad, if it wasn't for the fact that in the process I lost a couple of refineries (4 diamonds each) and a few teleport pipes (1 diamond each). Took me a while to recover from that, but I'm mostly back in business. I ended up moving my engines to an area over the water and I'm protecting my teleport pipes with obsidian in case there are any more explosions. The unusual part of it all was the reason why they exploded. They ran out of water. Under normal circumstances that wouldn't be strange, but they ran out of water because my infinite water source completely drained. I had been running 4 pumps off a 4x4x1 water hole for a long time, and it never drained, but now I can't even keep the water from disappearing from 4 separate 2x2x1 infinite water sources (1 per pump). I'm not exactly sure what it is that's causing this to happen, but I suspect it has something to do with the teleport pipes, and the way they cause chunks to load or something. It's allowing the pumps to take in water, but the water isn't filling back in.

Friday, October 28, 2011

Melon Time!

So, I finally got a new video up. Sorry it took so long, but I don't get a ton of time alone to record, however my schedule at work just changed which will allow me free time daily to record more often. In this episode of Mining with Munchmo I explore the world in search of an abandoned mineshaft so I can get some melon seeds to setup an automated melon farm. I won't go into a ton of detail, but it turns out my server was running on easy, so I kinda got screwed by the poison spider experience. I have since turned the difficulty up to hard, so in the future I'm sure to get poisoned.
I did come across a couple of dungeons as well, which I lit up, but did not destroy the spawner, so I might try to use those (or at least one of them) to make a dungeon grinder or maybe just a single mob farm. I would just have been happier if they had been skeletons instead of zombies.
In the video I made reference to Zombles, which I've picked up by watching Kurt J Mac's videos, and for those of you unfamiliar with him, check out his channel on youtube.
I also noticed the last couple videos I uploaded had black borders and I couldn't understand why, but I finally fixed that so this video should be sized right.

Micromancero's auto melon farm tutorial


Wednesday, October 26, 2011

Let's Play!

So I got a bit of stuff recorded yesterday for my next video. This one will be Mining with Munchmo. During the making of the video, I noticed something odd, cave spiders weren't poisoning me. After some investigation, I found that the server.properties file now has a difficulty setting, and by default it was set to easy. Needless to say, I changed that to hard right away!

Monday, October 24, 2011

Sorry :-(

So, I know I said I wanted to get a video made this weekend, but I didn't, and I'm sorry. I had a fairly busy weekend, and didn't find any time to myself to actually record anything. I'm going to try to get something done this week. Maybe even two videos to make up for the missing one. I will make myself have free time to get it done. I did have time to play a lot of my modded buildcraft world. I might do an intro video into that in the future, but for now I'm sticking with the two series I've got going now (until another update where I'll start a third, unless I die in Marooned). Buildcraft did just release another update, hopefully the SMP portion will be more stable.
Just had a new user join the Bukkit server, my son's cousin. I haven't been on that world in a while, so we'll have to see what's new there when I record Mining With Munchmo.

Thursday, October 20, 2011

An update of sorts

For anyone interested, I really haven't been doing a whole lot in minecraft the past few days. I've mostly been playing in my Industrycraft/Buildcraft world. I've got a giant quarry setup and have an oil deposit (it's really big) way off in the distance. I'm about to the point where I want to install Additionalpipes to deal with the distance issue, but I don't know if it would really help. There do appear to be some other pipes that might be fun or useful though, so I probably will anyway. See, the oil field is so far away that the oil only moves in segments. I can pump the oil from the deposit to a holding tank at the edge of the viewing distance, then I can pump it from there to another holding tank, and pump it from there to my home. At this point though, I have already collected so much oil that my tanks at home are full and refining (slowly, only one refinery so far), so I'm not in a huge need of oil. Plus, I've only got the one quarry, and it's using the fuel so slowly that it's not a big deal. I have noticed how nice quarries work with fuel though, super-efficient. I still haven't delved too much into the Industrialcraft stuff, I've got the basic setup going and even have a matter generator setup (thanks to work from The Boy). But I don't see much of a need to get into the nuclear power situation yet. I'll throw a map of my Industrial/Buildcraft world after the break.
In other news, Batman: Arkham City came out this week, so my Minecraft playing has been put on the back burner while I play that. I do still hope to get another video out this weekend, I'm going to continue the Mining With Munchmo series. I hope to add a little excitement to the series, less building more exploring . . . So I can build more!
ETA: After watching Yogscast's most recent video I decided I liked their ideas and want to experiment with Zepplins!
Zepplin Mod
Also Extrabuildcraftpipes

Saturday, October 15, 2011

Marooned, E02

So, I'm encoding the second episode of Marooned as I type this. I have to admit, I'm still not exactly sure where I'm going with this series, but the second episode wasn't nearly as harrowing as the first. A lot less chance of totally losing it. I did film this in two segments (although, only a very small portion was actually filmed in the second segment). And, if you pay close enough attention, you can see that I did update to 1.9 pre-release 4. I'm getting a little bit more comfortable with the narration style, but I'm still not sure if I like it.
I've decided that this series will be more of an exploratory series. Since I've been talking so much about finding out where everyone is, and where I am and what happened to me as the character, I have good motivation to actually explore the world. Also, with it being in 1.9, it'll give me a good reason to go places I might not otherwise, to see some of the new content out there. I figure too, since I'll be exploring I can keep posting and updating the world map on this blog so people can share in my adventure, and maybe they can also post and give me direction in what they'd like to see.
Video and map after the cut.

Wednesday, October 12, 2011

Not liking my alternatives

So, after getting everything setup and working on my existing world in Buildcraft/Industrialcraft, things went horribly wrong. It seems that any time I place any block there's a chance it will crash my minecraft. Now, I'm not at all sure what the actual cause is/was but from looking at everything it seems it's related to buildcraft. So I posted to their sourceforge page, and have been eagerly awaiting their response. I've made sure everything is up to date, all my files match what they should be, etc. But, during my testing, I also started a new world to see if that would affect anything, and it did. At least, I think it did. So, in a new world (same seed even) it appears to work ok, I placed blocks randomly, put everything where it should be, all that stuff, and it seems to not crash, but it might also be that I don't have all the same stuff going on in the world. So I've decided I'm going to leave it with the new empty world, and give myself some starting resources (a quarry, some iron, etc) and hope the problem doesn't keep happening. I would love to keep with the existing world, but it just doesn't seem like it'll work for me.

Tuesday, October 11, 2011

New server up!

So, with all the playing of Industrialcraft/Buildcraft I've been doing lately, I decided it would be soooo much cooler to move my world onto the server so that all the mining and stuff would keep going while I wasn't there. It would be so nice to just setup a miner, and come back later to a chest full of goodies. The big problem is, I just finally got my first quarry setup in the SSP world I setup, so I didn't want to lose all that progress. I went through all the steps, setup the server and WHAM! crash. Buildcraft wasn't happy. I was running my SSP in 2.2.0 and the server in 2.2.1, not sure if that's the problem, but trying to move my SSP over to the server as the world there just didn't work. Java errors every time I started it up. As a test, I decided to just start a new world with the same seed. World loaded up fine, no crashes, so I jumped in it, and the world was totally different. I have a feeling that the world gen code portion of one of the mods is different enough to completely change the world. Now, in a new world, none of the crafted stuff for buildcraft is there, so it's possible that as soon as I try to get a setup going like I had in my old world, it'll just totally crash again.
As an added measure of testing, I updated my SSP game to 2.2.1 and loaded up the world and it came up just fine, so I'm at a loss as to what I should do. I did see that according to SpaceToad, 2.2.1 is still really buggy, so maybe an update or two will get it so much world will work, but I think I'd rather start over in a fresh world on the server than keep playing my existing world, and lose it to move to the server at a later date.

ETA: Wow, not sure what happened, but in the end after all the playing with everything I connected back to the server and it's the same world! Empty, yeah, but the same, which is really cool, cause I LOVE the starting place for that seed.

Sunday, October 9, 2011

Marooned in Minecraft

My new series has started! I was able to record it all yesterday, but I didn't get a chance to put it together till today. Took me three tries. For some reason, it hung during the encode the first time, so I had to put it all together again, and then left a whole bunch of extra footage I didn't mean to. The third time it was finally ok.
This is my 1.9 PR3 Hardcore survival series. Right now, it's just about surviving, but as time goes on (as long as I don't lose) I'll need ideas and suggestions as to what you the viewers would like to see in this series.
Video behind the cut

Friday, October 7, 2011

Industrialcraft Take 2!

So, yesterday I installed Buildcraft with my Industrialcraft installation and started my world over again. I never really got too far in the world when I first started, so it wasn't a big loss. I decided since the world I got randomly seemed so good I'd just use the same seed again recreating the world with Buildcraft in there. The world is awesome! I got really lucky with the random seed, so I'm gonna cover the basics again. It spawns you on the edge of a swamp, so there's tons of trees around, and there's even a grove of rubber trees there with you. The swamp is on the edge of a desert, so there's sand galore for all the pipes you are gonna make. And also, in that desert there's a village! Tons of crops ready for harvest on day 1. There's even two oil geysers on either side of the village. But the best part, right next to the spawn, there's a little hole in the ground, that leads down, and down, and down! The thing connects to a ravine, and in that ravine, there's abandoned mineshafts! I came across a dungeon in there too, and I found 4 diamonds! I'm halfway to the number of diamonds I need to build a quarry!
So far I've gotten most of the Industrialcraft level 1 machines setup, and I got a couple miners setup for buildcraft. Had a pump working on one of the geysers, and sucked it dry. The main problem I have had so far is these machines (at least the buildcraft ones) all disappear when I try to move them. I think I might be using the wrong tools to break them though, I'll have to play with it to see.
Links and other information after the break.

Thursday, October 6, 2011

Industrialcraft

So, last night I started a new install of Minecraft to play IndustrialCraft. Took me a while to actually get it going, installing all the pre-reqs and such. I did have issues with no sound, but got that fixed. Started playing it, but didn't have a whole lot of time to really test it out. My spawn (random seed) was in a swamp on the edge of a desert (makes perfect sense, right?) and just over the horizon, A VILLAGE! I immediately made the village my home, saving myself the time and energy needed to build a place to live. Luckily too, the spawn point was surrounded by rubber trees! I moved a couple trees into the village, plan on doing that more, make the village an oasis. I didn't get too far along since I didn't have much time to really play. I got a tap made and picked up some sticky residue, but that's about it. Need to delve into the nearby cave and find some resources.

Wednesday, October 5, 2011

Full of fail

So I tried to start my new Hardcore Survival Let's Play series last night, but it was horrible. I used a seed I had heard about as being a good survival island seed, but I ended up spending the first 10 minutes swimming from island to island looking for one with trees, and that does not make good video. I think this is for the best though, cause my commentary sucked anyway, and because of that I came up with a new idea I'm going to use for this series. I can't tell you what it is, but I hope to get some video tonight. I can't promise to be great, but I can promise to try to be!

Tuesday, October 4, 2011

Hello again

I threw this together last night as a possible introduction for my videos and wanted to see what people thought. Please leave a comment below or on the video.